Windfall is a Procedural Generated Exploration Platformer focused around fast and fluent movement. As a creature from a fractured world you have to find out why it is falling apart. On your journey you discover hidden secrets and conquer the challenges on your path.
Windfall was created during the DADIU Semester in the Danish Filmschool, Copenhagen. During the DADIU-Semester teams up to 20 people from all around the world gather together to create a game in around 3 months.
In this procedural generated platformer you use the wind to fluently explore a ancient, fractured world. Will you uncover the mystery behind its collapse?